protected override void OnPaint(PaintEventArgs e)
{
LoseFormCalling();
if (_DoodlJumper.FlyPhase == false)
{
FlyingUp();
}
DropOnStep();
if ((_DoodlJumper.FlyPhase == true) && (_DoodlJumper.Lose != true))
{
FlyingDown();
}
BlackStepMove();
DoodlAndStepsRefreshing();
DrawScore(e);
this.Invalidate();
base.OnPaint(e);
}