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Dominion
HumanReadableGameLog
StartGame
Dominion.HumanReadableGameLog.StartGame C# (CSharp) Метод
Документация по классу HumanReadableGameLog
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StartGame()
публичный
Метод
public
StartGame
(
GameState
gameState
) :
void
gameState
GameState
Результат
void
public void StartGame(GameState gameState) { this.is2Player = gameState.players.PlayerCount == 2; }
HumanReadableGameLog
BeginPhase
BeginRound
BeginTurn
CardWentToLocation
DiscardedCard
Dispose
DrewCardIntoHand
EndGame
EndPhase
EndRound
EndTurn
GetPlayerName
HumanReadableGameLog
LogDeck
PlayedCard
PlayerBoughtCard
PlayerChoseLocationForStash
PlayerDiscardCard
PlayerGainedActions
PlayerGainedBuys
PlayerGainedCard
PlayerGainedCoin
PlayerGainedCoinToken
PlayerGainedPotion
PlayerGainedVictoryTokens
PlayerNamedCard
PlayerOverpaidForCard
PlayerPlacedCardOnIslandMat
PlayerPlacedCardOnNativeVillageMat
PlayerPlacedCardOnTavernMat
PlayerPutCardInHand
PlayerReturnedCardToHand
PlayerReturnedCardToPile
PlayerRevealedCard
PlayerSetAsideCardFromHandForNextTurn
PlayerTopDeckedCard
PlayerTrashedCard
PopScope
PushScope
ReceivedDurationEffectFrom
ReshuffledDiscardIntoDeck
StartGame
TextForDeckPlacement
WriteAllCards
WriteAllOwnedCards
WriteOutDrawnCardsIfNecessary
WriteOutPlayedTreasuresIfNecessary