DodongosQuest.Camera.Update C# (CSharp) Метод

Update() публичный статический Метод

public static Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
Результат void
        public static void Update(GameTime gameTime)
        {
            MouseState state = Mouse.GetState();

            if (state.X >= 1024 - 1 && topLeftCornerWorldPosition.X <= worldSize.X - 1024 + MOVE_SPEED)
                topLeftCornerWorldPosition.X += MOVE_SPEED;
            else if (state.X <= 0 && topLeftCornerWorldPosition.X >= 0)
                topLeftCornerWorldPosition.X -= MOVE_SPEED;

            if (state.Y >= 768 - 1 && topLeftCornerWorldPosition.Y <= worldSize.Y - 768 + MOVE_SPEED)
                topLeftCornerWorldPosition.Y += MOVE_SPEED;
            else if (state.Y <= 0 && topLeftCornerWorldPosition.Y >= 0)
                topLeftCornerWorldPosition.Y -= MOVE_SPEED;
        }