DockingCamera.TargetHelper.UpdateTargetMoveHelp C# (CSharp) Метод

UpdateTargetMoveHelp() приватный Метод

private UpdateTargetMoveHelp ( ) : void
Результат void
        private void UpdateTargetMoveHelp()
        {
            Vector3 targetToOwnship = self.transform.position - targetTransform.position;
            var translationDeviation = new Vector2(
                SignedAngleAroundVector(targetToOwnship, targetTransform.forward.normalized, self.transform.forward),
                SignedAngleAroundVector(targetToOwnship, targetTransform.forward.normalized, -self.transform.right));
            LookForward = Math.Abs(translationDeviation.x) < 90;
            float gaugeX = (LookForward ? 1 : -1) * ((translationDeviation.x / 90f)%2);
            float gaugeY = (LookForward ? 1 : -1) * ((translationDeviation.y / 90f)%2);
            float exponent = .75f;

            if (Destination <= 5f)
                exponent = 1f;
            else
                if (Destination < 15f)
                {
                    float toGo = Destination - 5f;
                    float range = 15f - 5f;
                    float lerp = toGo / range;
                    float exponentReduction = 1f - .75f;
                    exponent = 1 - (exponentReduction) * lerp;
                }

            TargetMoveHelpX = (scaleExponentially(gaugeX, exponent) + 1) / 2f;
            TargetMoveHelpY = (scaleExponentially(gaugeY, exponent) + 1) / 2f;
        }