DefaultNamespace.corcls.Main C# (CSharp) Метод

Main() публичный статический Метод

Main does all the real work. call the arg processor, show the help, and run throug the class list on the command line.
public static Main ( String args ) : void
args String
Результат void
    public static void Main (String[] args) 
    {
      corcls lister = new corcls();

      // processArgs() will set the switches and return an array of the non-
      // switch arguments -- the classnames to be displayed.
      String[] classList = lister.processArgs( args );

      // show help if the user asked, or if there were no classname args
      if (showHelp || (classList.Length == 0 && lister.moduleName == null)) 
      {
        Console.WriteLine( "corcls:  Shared Source CLI Runtime class display utility" );

        Console.WriteLine( "\nusage: corcls [options] <classname> [classname...]" );
        Console.WriteLine( "" );
        Console.WriteLine( "   options" );
        Console.WriteLine( "   -a <level>  abbreviation level [ short | medium | long ]" );
        Console.WriteLine( "   -w          generate HTML content" );
        Console.WriteLine( "   -f          force full package qualifiers" );
        Console.WriteLine( "   -m <module> load and search the named CLI assembly" );
        Console.WriteLine( "   -noinherit  don't display inherited methods and fields" );
        Console.WriteLine( "   -o          only show class names within modules (use with -m)" );
        Console.WriteLine( "   -q          be quiet, suppress errors" );
        Console.WriteLine( "   -v          visible (public & protected) classes/methods/fields only" );
        Console.WriteLine( "   -p          public classes, methods, or fields only" );
        Console.WriteLine( "   -h          Show this usage help" );
      }

      Assembly module = null;
      if (lister.moduleName != null)
        module = Assembly.LoadFrom( lister.moduleName );

      // there are no named classes, dump all in the module
      if (classList.Length == 0) 
      {
        lister.showModule( module );
      }
      else 
      {
        // for each classname in the list
        for (int i = 0; i < classList.Length; i++) 
        {
          if (classList[ i ].Equals( "*" ))
            lister.showModule( module );
          else 
          {
            // find the Class
            Type cls = FindClass( classList[ i ], module );

            // if null then there's a problem
            if (cls == null) 
            {
              if (!BaseGenerator.beQuiet)
                Console.WriteLine( "class " + classList[ i ] + " not found." );
            }
            else
              // or, we've got one, so show it.
              lister.showClass( cls );
          }
        }
      }
    }