public TowerScreen()
: base(typeof(TowerScreen).FullName)
{
Camera camera = SpriteManager.Camera;
this._fadeOut = this.AddSprite("Content/1x1.png");
this._fadeOut.ScaleX = camera.Width / 2;
this._fadeOut.ScaleY = camera.Height / 2;
this._fadeOut.Alpha = 0;
// Make it black!
this._fadeOut.Red = 0;
this._fadeOut.Green = 0;
this._fadeOut.Blue = 0;
this._fadeOut.ColorOperation = ColorOperation.Color;
this.GetTopZValueAndMoveFadeToTop(); // puts blackout on top
}