public void playStartListeningBeep()
{
if (useListenBeep && clips.ContainsKey("listen_start_sound"))
{
List<SoundPlayer> bleeps = clips["listen_start_sound"];
int bleepIndex = random.Next(0, bleeps.Count);
Console.WriteLine("*** Listening, using sound listen_start_sound at position " + bleepIndex);
if (!mute)
{
bleeps[bleepIndex].Play();
}
}
}