public SetFixedState ( bool focus, bool enabled, bool tracking, bool pressed ) : void | ||
focus | bool | Focus state for display. |
enabled | bool | Enabled state for display. |
tracking | bool | Tracking state for display. |
pressed | bool | Pressed state for display. |
Результат | void |
public virtual void SetFixedState(bool focus,
bool enabled,
bool tracking,
bool pressed)
{
// Prevent controller from changing drawing state
_controller.Enabled = false;
// Request fixed state from the view
_overrideNormal.Apply = focus;
_drawContent.FixedState = (enabled ? PaletteState.Normal : PaletteState.Disabled);
_drawRadioButton.Enabled = enabled;
_drawRadioButton.Tracking = tracking;
_drawRadioButton.Pressed = pressed;
}