protected OnEnabledChanged ( |
||
e | An EventArgs that contains the event data. | |
Результат | void |
protected override void OnEnabledChanged(EventArgs e)
{
// Change in enabled state requires a layout and repaint
UpdateStateAndPalettes();
PerformNeedPaint(true);
// Let base class fire standard event
base.OnEnabledChanged(e);
}