protected override Victim Clone()
{
VictimBoss copyObject = new VictimBoss(this.megatile, this.GroundAnimation, this.StumpAnimation, this.ExplodeAnimation, this.TornadoAnimation, soundHit, pos);
copyObject.GroundHealth = this.GroundHealth;
copyObject.TornadoHealth = this.TornadoHealth;
copyObject.Mass = this.Mass;
copyObject.state = this.state;
copyObject.tornado = this.tornado;
copyObject.RemoveFromMegatTileOnDeath = this.removeFromMegaTileOnDeath;
return copyObject;
}