private void EndGame()
{
VirtualCursor.IsVisible = false;
for (int x = 0; x < 40 ; x++)
{
for (int y = Room.MapHeight + 1; y < 25; y++)
{
SetGlyph(x, y, 0, Color.White);
}
}
Print(8, 24, "Press any key to continue", Color.White);
}