Cassette.Configuration.DiskBackedBundleCache_Tests.CreateFileOnDiskFromAsset_CheckProperDehydration C# (CSharp) Метод

CreateFileOnDiskFromAsset_CheckProperDehydration() приватный Метод

private CreateFileOnDiskFromAsset_CheckProperDehydration ( ) : void
Результат void
        public void CreateFileOnDiskFromAsset_CheckProperDehydration()
        {
            fileHelper.Setup(fh => fh.Write(It.IsAny<string>(), "asset content"))
                .Verifiable();
            fileHelper.Setup(fh => fh.Write(It.IsAny<string>(), "[{\"AssetReferenceType\":1,\"LineNumber\":1,\"Path\":\"~/file2\"}]"))
                .Verifiable();
            fileHelper.Setup(fh => fh.Write(It.IsAny<string>(), "[]"))
                .Verifiable();
            fileHelper.Setup(fh => fh.Exists(It.IsAny<string>()))
                .Returns(true);
            fileHelper.Setup(fh => fh.GetLastAccessTime(It.IsAny<string>()))
                .Returns(DateTime.Today);
            uncachedToCachedFiles.Setup(d => d.ContainsKey(It.IsAny<string>()))
                .Returns(false);
            uncachedToCachedFiles.Setup(d => d.Add(It.IsAny<string>(), It.IsAny<string>()));
            unprocessedAssetPaths.Add("~/a");
            var stubFileCreation = typeof(Asset_Tests).GetMethod("StubFile", BindingFlags.NonPublic | BindingFlags.Instance);
            var fileAssetChild = new FileAsset((IFile)stubFileCreation.Invoke(new Asset_Tests(), new object[] { "asset content", "~/file2" }), fileBundle);
            fileAsset.AddReference(fileAssetChild.SourceFile.FullPath, 1);
            fileBundle.Assets.Add(fileAssetChild);
            AddToDisk(fileHelper.Object, uncachedToCachedFiles.Object, fileBundle, unprocessedAssetPaths);
            fileBundle.Assets.First().References.First().Path.Equals(fileAssetChild.SourceFile.FullPath);
            fileHelper.Verify();
            fileHelper.Verify(fh => fh.Write(It.IsAny<string>(), "[{\"AssetReferenceType\":1,\"LineNumber\":1,\"Path\":\"~/file2\"}]"), Times.Once());
            fileHelper.Verify(fh => fh.Write(It.IsAny<string>(), "[]"), Times.Exactly(3));
            fileHelper.Verify(fh => fh.Write(It.IsAny<string>(), "asset content"), Times.Exactly(2));
        }