Cascade.GameExtensions.GetStaticFieldInfo C# (CSharp) Метод

GetStaticFieldInfo() публичный статический Метод

public static GetStaticFieldInfo ( string property ) : FieldAndObjectInfo
property string
Результат FieldAndObjectInfo
        public static FieldAndObjectInfo GetStaticFieldInfo(string property)
        {
            var props = property.Split('.');
            if (props.Length > 1)
            {
                string className = props.First();
                var types = Assembly.GetExecutingAssembly().GetTypes();
                Type classType = null;
                foreach (var type in types)
                {
                    if (type.Name == className)
                    {
                        classType = type;
                        break;
                    }
                }
                if (classType != null)
                {
                    var field = classType.GetMember(props[1])[0];
                    if (props.Length > 2)
                    {
                        string prop = "";
                        for (int i = 2; i < props.Length; i++)
                        {
                            prop += props[i] + ((i < props.Length - 1) ? "." : "");
                        }
                        return GetFieldInfo(prop, field.GetValue(null));
                    }
                    else
                    {
                        var info = new FieldAndObjectInfo();
                        //info.Objects.Add(field.GetValue(null));
                        info.Fields.Add(field);
                        return info;
                    }

                }
            }
            return null;
        }
        public static float Average(this float[] floats)