protected void Application_Start()
{
AreaRegistration.RegisterAllAreas();
WebApiConfig.Register(GlobalConfiguration.Configuration);
FilterConfig.RegisterGlobalFilters(GlobalFilters.Filters);
RouteConfig.RegisterRoutes(RouteTable.Routes);
BundleConfig.RegisterBundles(BundleTable.Bundles);
AuthConfig.RegisterAuth();
// Use our custom controller factory to create the appropriate controller
//ControllerBuilder.Current.SetControllerFactory(new ControllerFactory());
UnityConfiguration.ConfigureIoCContainer();
}