CapDemo.Player_Lane1.InitializeComponent C# (CSharp) Метод

InitializeComponent() приватный Метод

Required method for Designer support - do not modify the contents of this method with the code editor.
private InitializeComponent ( ) : void
Результат void
        private void InitializeComponent()
        {
            this.components = new System.ComponentModel.Container();
            System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Player_Lane1));
            this.lbl_IDPlayer = new System.Windows.Forms.Label();
            this.lbl_SequencePlayer = new System.Windows.Forms.Label();
            this.imageList1 = new System.Windows.Forms.ImageList(this.components);
            this.timeHightLight = new System.Windows.Forms.Timer(this.components);
            this.btn_Team = new System.Windows.Forms.Button();
            this.lbl_Finish = new System.Windows.Forms.PictureBox();
            ((System.ComponentModel.ISupportInitialize)(this.lbl_Finish)).BeginInit();
            this.SuspendLayout();
            // 
            // lbl_IDPlayer
            // 
            this.lbl_IDPlayer.AutoSize = true;
            this.lbl_IDPlayer.Location = new System.Drawing.Point(9, 4);
            this.lbl_IDPlayer.Name = "lbl_IDPlayer";
            this.lbl_IDPlayer.Size = new System.Drawing.Size(0, 13);
            this.lbl_IDPlayer.TabIndex = 2;
            this.lbl_IDPlayer.Visible = false;
            // 
            // lbl_SequencePlayer
            // 
            this.lbl_SequencePlayer.AutoSize = true;
            this.lbl_SequencePlayer.Location = new System.Drawing.Point(4, 4);
            this.lbl_SequencePlayer.Name = "lbl_SequencePlayer";
            this.lbl_SequencePlayer.Size = new System.Drawing.Size(0, 13);
            this.lbl_SequencePlayer.TabIndex = 3;
            this.lbl_SequencePlayer.Visible = false;
            // 
            // imageList1
            // 
            this.imageList1.ImageStream = ((System.Windows.Forms.ImageListStreamer)(resources.GetObject("imageList1.ImageStream")));
            this.imageList1.TransparentColor = System.Drawing.Color.Transparent;
            this.imageList1.Images.SetKeyName(0, "ao-lon.png");
            this.imageList1.Images.SetKeyName(1, "ao-nho.png");
            // 
            // timeHightLight
            // 
            this.timeHightLight.Tick += new System.EventHandler(this.timeHightLight_Tick);
            // 
            // btn_Team
            // 
            this.btn_Team.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
            this.btn_Team.BackColor = System.Drawing.Color.Black;
            this.btn_Team.BackgroundImage = global::CapDemo.Properties.Resources.Team_Maps;
            this.btn_Team.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
            this.btn_Team.Location = new System.Drawing.Point(31, 607);
            this.btn_Team.Name = "btn_Team";
            this.btn_Team.Size = new System.Drawing.Size(40, 45);
            this.btn_Team.TabIndex = 9;
            this.btn_Team.TabStop = false;
            this.btn_Team.UseVisualStyleBackColor = false;
            // 
            // lbl_Finish
            // 
            this.lbl_Finish.BackgroundImage = global::CapDemo.Properties.Resources.FinishLane_1;
            this.lbl_Finish.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch;
            this.lbl_Finish.Location = new System.Drawing.Point(0, 50);
            this.lbl_Finish.Name = "lbl_Finish";
            this.lbl_Finish.Size = new System.Drawing.Size(102, 20);
            this.lbl_Finish.TabIndex = 10;
            this.lbl_Finish.TabStop = false;
            // 
            // Player_Lane1
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.BackColor = System.Drawing.Color.White;
            this.Controls.Add(this.lbl_Finish);
            this.Controls.Add(this.btn_Team);
            this.Controls.Add(this.lbl_SequencePlayer);
            this.Controls.Add(this.lbl_IDPlayer);
            this.Name = "Player_Lane1";
            this.Size = new System.Drawing.Size(102, 652);
            ((System.ComponentModel.ISupportInitialize)(this.lbl_Finish)).EndInit();
            this.ResumeLayout(false);
            this.PerformLayout();

        }