CapDemo.Open_Game.CalculteScore C# (CSharp) Метод

CalculteScore() публичный Метод

public CalculteScore ( ) : void
Результат void
        public void CalculteScore()
        {
            if (CheckChallengeChoice == true)
            {
                CalculateScoreChallenge();
            }
            else
            {
                CalculateScoreNotChallenge();
            }
            int NumPlayerEndGame = 0;
            //check number of player end game
            foreach (Record record in records)
            {
                if (record.Exist == false)
                {
                    NumPlayerEndGame++;
                }
            }
            //End Game
            if (NumPlayerEndGame == AmountPlayer)
            {
                System.Windows.Forms.ToolTip ToolTip1 = new System.Windows.Forms.ToolTip();
                ToolTip1.SetToolTip(this.pb_Play, "Game Over");

                pb_Play.Visible = false;
                pb_SubContest.Visible = true;
                lblHint.Visible = false;
                GameOverAll = true;
                //pb_EndGame.Visible = true;
                UpdateScreenAfterChallenge();
                Contest.EndContest = 1;
                ContestBL.EditStatusContestbyID(Contest);

                //back to initial
                foreach (Player_Lane1 playerLane in audience.pnl_Lane.Controls)
                {
                    playerLane.BackColor = Color.Transparent;
                    playerLane.HighLight(false);
                }
                foreach (Team_AudienceScreeen teamAdienceScreen in audience.flp_Team.Controls)
                {
                    teamAdienceScreen.HighLight(false);
                    teamAdienceScreen.HighLightChallenge(false);
                    teamAdienceScreen.BackColor = Color.Transparent;
                    teamAdienceScreen.lbl_TeamScore.ForeColor = Color.White;
                    teamAdienceScreen.lbl_TeamName.ForeColor = Color.White;
                    teamAdienceScreen.btn_SupportChoice.BackColor = Color.SkyBlue;
                    teamAdienceScreen.btn_ChallengeChoice.BackColor = Color.SkyBlue;
                }

            /////////

            }
            else
            {
                //move to another player
                CorrectAnswer = 0;
                PlayerCheck = 0;

                Record Restore1 = new Record();
                Restore1.IDPlayer = records.ElementAt(team).IDPlayer;
                Restore1.IDContest = iDContest;
                List<Record> ListRecord1 = RecordBL.GetDoneGameByIDContest(Restore1);
                // || ListRecord1.ElementAt(0).First==false)
                if (GameOver == true)
                {
                    if (records.ElementAt(team).SequecePlayer == records.ElementAt(records.Count-1).SequecePlayer)
                    {
                        System.Windows.Forms.ToolTip ToolTip1 = new System.Windows.Forms.ToolTip();
                        ToolTip1.SetToolTip(this.pb_Play, "Game Over");
                        pb_Play.Visible = false;
                        pb_SubContest.Visible = true;
                        lblHint.Visible = false;
                        GameOverAll = true;
                        UpdateScreenAfterChallenge();
                        //update status contest id this contest have run
                        Contest.EndContest = 1;
                        ContestBL.EditStatusContestbyID(Contest);

                        //back to initial
                        foreach (Player_Lane1 playerLane in audience.pnl_Lane.Controls)
                        {
                            playerLane.BackColor = Color.Transparent;
                            playerLane.HighLight(false);
                        }
                        foreach (Team_AudienceScreeen teamAdienceScreen in audience.flp_Team.Controls)
                        {
                            teamAdienceScreen.HighLight(false);
                            teamAdienceScreen.HighLightChallenge(false);
                            teamAdienceScreen.BackColor = Color.Transparent;
                            teamAdienceScreen.lbl_TeamScore.ForeColor = Color.White;
                            teamAdienceScreen.lbl_TeamName.ForeColor = Color.White;
                            teamAdienceScreen.btn_SupportChoice.BackColor = Color.SkyBlue;
                            teamAdienceScreen.btn_ChallengeChoice.BackColor = Color.SkyBlue;
                        }
            /////////

                    }
                }

                Record Restore = new Record();
                //show on game controller screen
                if (team == records.Count-1)
                {
                    foreach (Team teamCS in flp_Team.Controls)
                    {
                        if (Convert.ToInt32(teamCS.lbl_Sequence.Text) == sequenceplayer(records.ElementAt(0).IDPlayer))
                        {
                            Restore.PlayerTurn_I = 1;
                            Restore.IDPlayer = records.ElementAt(0).IDPlayer;
                            Restore.IDContest = iDContest;
                            RecordBL.UpdateTurn(Restore);
                        }
                        else
                        {
                            Restore.PlayerTurn_I = 0;
                            Restore.IDPlayer = Convert.ToInt32(teamCS.lbl_IDPlayer.Text);
                            Restore.IDContest = iDContest;
                            RecordBL.UpdateTurn(Restore);
                        }
                    }
                }
                else
                {
                    foreach (Team teamCS in flp_Team.Controls)
                    {
                        if (Convert.ToInt32(teamCS.lbl_Sequence.Text) == sequenceplayer(records.ElementAt(team+1).IDPlayer))
                        {
                            Restore.PlayerTurn_I = 1;
                            Restore.IDPlayer = records.ElementAt(team+1).IDPlayer;
                            Restore.IDContest = iDContest;
                            RecordBL.UpdateTurn(Restore);
                        }
                        else
                        {
                            Restore.PlayerTurn_I = 0;
                            Restore.IDPlayer = Convert.ToInt32(teamCS.lbl_IDPlayer.Text);
                            Restore.IDContest = iDContest;
                            RecordBL.UpdateTurn(Restore);
                        }
                    }
                }

                team++;
                step = 1;
            }
        }