private void Game_DoubleClick(object sender, EventArgs e)
{
if (this.onClick != null)
this.onClick(this, e);
Open_Game OpenGame = new Open_Game();
OpenGame.IDContest = Convert.ToInt32(lbl_IDContest.Text);
OpenGame.Enable = this.lbl_EndContest.Text;
if (OpenGame.ShowDialog() == DialogResult.OK)
{
LoadContest();
}
//OpenGame.ShowDialog();
}