CapDemo.GUI.GameShowControl.btn_Start_onClick C# (CSharp) Метод

btn_Start_onClick() приватный Метод

private btn_Start_onClick ( object sender, EventArgs e ) : void
sender object
e System.EventArgs
Результат void
        void btn_Start_onClick(object sender, EventArgs e)
        {
            Start_Game sg = new Start_Game();
            try
            {
                //axWindowsMediaPlayer2.URL = (Directory.GetCurrentDirectory()) + "\\Sound\\Click.wav";
                //axWindowsMediaPlayer2.Ctlcontrols.play();
            }
            catch (Exception)
            {
            }
            //auto fix screen start game
            int h = Screen.PrimaryScreen.Bounds.Height;
            int w = Screen.PrimaryScreen.Bounds.Width;
            if (w == 1024 && h == 768)
            {
                sg.BackgroundImage = Properties.Resources._1024_768_start;
            }
            else
            {
                if (w == 1280 && h == 1024)
                {
                    sg.BackgroundImage = Properties.Resources._1280_1024_start;
                }
                else
                {
                    if (w == 1280 && h == 800)
                    {
                        sg.BackgroundImage = Properties.Resources._1280_800_start;
                    }
                    else
                    {
                        if (w == 1366 && h == 768)
                        {
                            sg.BackgroundImage = Properties.Resources._1366_768_start;
                        }
                        else
                        {
                            if (w == 1600 && h == 900)
                            {
                                sg.BackgroundImage = Properties.Resources._1600_900_start;
                            }
                            else
                            {
                                if (w == 1920 && h == 1080)
                                {
                                    sg.BackgroundImage = Properties.Resources._1920_1080_start;
                                }
                                else
                                {
                                    sg.BackgroundImage = Properties.Resources.bg;
                                }
                            }
                        }
                    }
                }
            }

            sg.onExit += Exit_StartGame;
            //sg.Doubleclick += sg_DoubleClick;
            sg.doubleClick += sg_doubleClick;
            this.Controls.Clear();
            this.Controls.Add(sg);
        }