public void load()
{
flp_StartGame.Controls.Clear();
ContestBL ContestBL = new ContestBL();
List<Contest> ListContest;
ListContest = ContestBL.GetAllSetup();
if (ListContest != null)
{
for (int i = 0; i < ListContest.Count; i++)
{
if (ListContest.ElementAt(i).ChallengceScore > 0)
{
Game game = new Game();
TagGame++;
game.Tag = TagGame;
game.ID_Game = TagGame;
//game.onRun += game_onRun;
game.onClick += game_onClick;
//game.Enabled = false;
game.lbl_CompetitionName.Text = ListContest.ElementAt(i).Competition.NameCompetition;
game.lbl_RoundName.Text = ListContest.ElementAt(i).Round.NameRound;
game.lbl_ContestName.Text = ListContest.ElementAt(i).NameContest;
game.lbl_IDContest.Text = ListContest.ElementAt(i).IDContest.ToString();
if (ListContest.ElementAt(i).Status == true)
{
game.lbl_Status.Text = "Hoàn Tất";
game.lbl_Status.ForeColor = Color.Red;
game.lbl_EndContest.Text = "0";
game.lbl_Result.Visible = true;
}
else
{
game.lbl_Status.Text = "Chưa Hoàn Tất";
game.lbl_Status.ForeColor = Color.Red;
game.lbl_EndContest.Text = "1";
game.lbl_Result.Visible = false ;
}
flp_StartGame.Controls.Add(game);
}
}
}
}