CalValEX.Items.Pets.CalArtifact.Shoot C# (CSharp) Метод

Shoot() публичный Метод

public Shoot ( Player player, Vector2 &position, float &speedX, float &speedY, int &type, int &damage, float &knockBack ) : bool
player Player
position Microsoft.Xna.Framework.Vector2
speedX float
speedY float
type int
damage int
knockBack float
Результат bool
        public override bool Shoot(Player player, ref Microsoft.Xna.Framework.Vector2 position, ref float speedX, ref float speedY, ref int type, ref int damage, ref float knockBack)
        {
            type = mod.ProjectileType("SepulcherHead");
            return base.Shoot(player, ref position, ref speedX, ref speedY, ref type, ref damage, ref knockBack);
        }