private void saveMap()
{
byte[] x;
int nn = MapConfig.saveMap(mapData, out x);
//
try
{
if (sfSaveDialog.ShowDialog() == DialogResult.OK)
{
var fname = sfSaveDialog.FileName;
using (FileStream f = File.OpenWrite(fname))
f.Write(x, 0, (int)nn);
}
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}