public GetPlayer1PositionBetweenFrames ( int start, int end ) : List |
||
start | int | |
end | int | |
Результат | List |
public List<Vector3> GetPlayer1PositionBetweenFrames(int start, int end)
{
if (end - start <= 0 || start <= 0)
{
return null;
}
List<Vector3> results = new List<Vector3>(end - start);
List<FrameData> l = m_frameData.GetRange(start, Math.Min(m_currentFrame - start + 1, end - start + 1));
l.ForEach(i => results.Add(i.m_Player1.m_position));
return results;
}