CSharpSynth.Banks.InstrumentBank.addInstrument C# (CSharp) Метод

addInstrument() публичный Метод

public addInstrument ( CSharpSynth.Banks.Instrument inst, bool isDrum ) : void
inst CSharpSynth.Banks.Instrument
isDrum bool
Результат void
        public void addInstrument(Instrument inst, bool isDrum)
        {
            if (isDrum == false)
            {
                if (Bank.Contains(inst) == false)
                {
                    //Resample if necessary
                    if (SampleRate_ > 0)
                        inst.enforceSampleRate(SampleRate_);
                    if (inst.SampleList != null)
                    {
                        for (int x = 0; x < inst.SampleList.Length; x++)
                        {//If the instrument contains any new samples get their memory use and add them.
                            if (SampleName.Contains(inst.SampleList[x].Name) == false)
                            {
                                SampleMemUse = SampleMemUse + inst.SampleList[x].getMemoryUseage();
                                SampleName.Add(inst.SampleList[x].Name);
                                Samples.Add(inst.SampleList[x]);
                            }
                        }
                    }
                }
                Bank.Add(inst);
            }
            else
            {
                if (DrumBank.Contains(inst) == false)
                {
                    //Resample if necessary
                    if (SampleRate_ > 0)
                        inst.enforceSampleRate(SampleRate_);
                    if (inst.SampleList != null)
                    {
                        for (int x = 0; x < inst.SampleList.Length; x++)
                        {
                            SampleMemUse = SampleMemUse + inst.SampleList[x].getMemoryUseage();
                            if (SampleName.Contains(inst.SampleList[x].Name) == false)
                            {
                                SampleName.Add(inst.SampleList[x].Name);
                                Samples.Add(inst.SampleList[x]);
                            }
                        }
                    }
                }
                DrumBank.Add(inst);
            }
        }