CSharpGL.Scene.Render C# (CSharp) Метод

Render() публичный Метод

Render this scene.
public Render ( PickingGeometryType pickingGeometryType = PickingGeometryType.None ) : void
pickingGeometryType PickingGeometryType Specify type of primitive you want to pick or nothing to pick.
Результат void
        public void Render(
            PickingGeometryType pickingGeometryType = PickingGeometryType.None)
        {
            lock (this.synObj)
            {
                // update view port's location and size.
                this.rootViewPort.Layout();
                // render scene in every view port.
                this.RenderViewPort(this.rootViewPort, this.Canvas.ClientRectangle, pickingGeometryType);
            }
        }