CSharpGL.BuildInRenderer.BuildInRenderer C# (CSharp) Метод

BuildInRenderer() публичный Метод

public BuildInRenderer ( vec3 lengths, IBufferable model, ShaderCode shaderCodes, AttributeMap attributeMap )
lengths vec3
model IBufferable
shaderCodes ShaderCode
attributeMap AttributeMap
        public BuildInRenderer(vec3 lengths, IBufferable model, ShaderCode[] shaderCodes,
            AttributeMap attributeMap, params GLState[] switches)
            : base(model, shaderCodes, attributeMap, switches)
        {
            this.ModelSize = lengths;
        }