CSharpGL.ArcBallManipulater.SetCamera C# (CSharp) Метод

SetCamera() приватный Метод

private SetCamera ( vec3 position, vec3 target, vec3 up ) : void
position vec3
target vec3
up vec3
Результат void
        private void SetCamera(vec3 position, vec3 target, vec3 up)
        {
            _vectorBack = (position - target).normalize();
            _vectorRight = up.cross(_vectorBack).normalize();
            _vectorUp = _vectorBack.cross(_vectorRight).normalize();

            this.cameraState.position = position;
            this.cameraState.target = target;
            this.cameraState.up = up;
        }