private Application_Idle ( object sender, EventArgs e ) : void | ||
sender | object | |
e | EventArgs | |
Результат | void |
private void Application_Idle(object sender, EventArgs e)
{
this.textBox1.Clear();
foreach (var item in this.scene.RootObject)
{
this.textBox1.AppendText(item.DumpToText());
}
}