private void Application_Idle(object sender, EventArgs e)
{
this.Text = string.Format("{0} - FPS: {1}", this.GetType().Name, this.glCanvas1.FPS.ToShortString());
ConditionalRenderer renderer = this.conditionalRenderer;
if (conditionalRenderer != null)
{
this.lblState.Text = string.Format(
"box:{0}, target:{1}, Conditional Rendering:{2}",
renderer.RenderBoundingBox,
renderer.RenderTargetModel,
renderer.ConditionalRendering);
}
}