private void InitializeComponent()
{
this.ChangesTitle = new System.Windows.Forms.Label();
this.richTextBox1 = new System.Windows.Forms.RichTextBox();
this.label1 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// ChangesTitle
//
this.ChangesTitle.AutoSize = true;
this.ChangesTitle.Font = new System.Drawing.Font("Microsoft Sans Serif", 11.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.ChangesTitle.Location = new System.Drawing.Point(12, 53);
this.ChangesTitle.Name = "ChangesTitle";
this.ChangesTitle.Size = new System.Drawing.Size(147, 18);
this.ChangesTitle.TabIndex = 0;
this.ChangesTitle.Text = "Changes include...";
//
// richTextBox1
//
this.richTextBox1.Font = new System.Drawing.Font("Microsoft Sans Serif", 9.75F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.richTextBox1.Location = new System.Drawing.Point(16, 76);
this.richTextBox1.Name = "richTextBox1";
this.richTextBox1.Size = new System.Drawing.Size(784, 257);
this.richTextBox1.TabIndex = 1;
this.richTextBox1.Text = "->Put drag&drop functionality back in\n\nOlder...\nAdded in various artists options " +
"in advanced music options\nThis is version 2. Check forums for details.";
//
// label1
//
this.label1.AutoSize = true;
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 11.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.label1.Location = new System.Drawing.Point(353, 22);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(94, 18);
this.label1.TabIndex = 2;
this.label1.Text = "Update Log";
//
// UpdatedInformationWindow
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(853, 362);
this.Controls.Add(this.label1);
this.Controls.Add(this.richTextBox1);
this.Controls.Add(this.ChangesTitle);
this.Name = "UpdatedInformationWindow";
this.Text = "Thanks for updating";
this.ResumeLayout(false);
this.PerformLayout();
}