public Process ( HandCollection handData ) : void | ||
handData | HandCollection | |
Результат | void |
public override void Process(HandCollection handData)
{
var fingerCount = handData.Hands[0].FingerCount;
if (fingerCount <= 1 && !this.mouseDown)
{
UserInput.MouseDown();
this.mouseDown = true;
}
if (fingerCount >= 2 && this.mouseDown)
{
UserInput.MouseUp();
this.mouseDown = false;
}
}