Byn.Unity.Examples.MinimalCall.Receiver_CallEvent C# (CSharp) Метод

Receiver_CallEvent() приватный Метод

Event handler for the receiver side.
private Receiver_CallEvent ( object src, CallEventArgs args ) : void
src object receiver mCall object
args CallEventArgs event specific arguments
Результат void
        private void Receiver_CallEvent(object src, CallEventArgs args)
        {

            if (args.Type == CallEventType.ConfigurationComplete)
            {
                //STEP3: Connect to the previously set signaling server
                //and try to listen for incoming calls on the set address.
                Debug.Log("receiver configuration done. Listening on address " + address);
                receiver.Listen(address);
            }
            else if (args.Type == CallEventType.WaitForIncomingCall)
            {
                //STEP4A: Our address is registered with the server now
                //we wait for the sender to connect 
                Debug.Log("receiver is ready to accept incoming calls");
                //setup the sender to connect
                SenderSetup();
            }
            else if (args.Type == CallEventType.ListeningFailed)
            {
                //STEP4B: Alternatively, we failed to listen.
                //e.g. due to no internet / server down / address in use
                //currently no specific error information are available.
                Debug.LogError("receiver failed to listen to the address");
            }
            else if (args.Type == CallEventType.CallAccepted)
            {
                //STEP7:
                //The sender connected successfully and a direct connection was
                //created.
                Debug.Log("receiver CallAccepted");
            }
        }