public void ItReturnsTheMaxPlayTimeIfMaxPlayTimeIsSetButNotMinPlayTime()
{
//--arrange
var boardGameGeekGameDefinition = new BoardGameGeekGameDefinition
{
MaxPlayTime = 50
};
//--act/assert
Assert.That(boardGameGeekGameDefinition.AveragePlayTime, Is.EqualTo(boardGameGeekGameDefinition.MaxPlayTime));
}