public void It_Sets_The_WinnerType_To_Player_Win_If_There_Was_At_Least_One_Winner_And_One_Loser()
{
//--arrange
var newlyCompletedPlayedGame = CreateValidNewlyCompletedGame();
//--act
autoMocker.ClassUnderTest.CreatePlayedGame(newlyCompletedPlayedGame, TransactionSource.WebApplication, currentUser);
//--assert
autoMocker.Get<IDataContext>().AssertWasCalled(mock => mock.Save(
Arg<PlayedGame>.Matches(game => game.WinnerType == WinnerTypes.PlayerWin),
Arg<ApplicationUser>.Is.Anything));
}