BusinessLogic.Tests.UnitTests.LogicTests.PlayedGamesTests.PlayedGameSaverTests.CreatePlayedGameTests.It_Sets_The_WinnerType_To_Player_Win_If_There_Was_At_Least_One_Winner_And_One_Loser C# (CSharp) Метод

It_Sets_The_WinnerType_To_Player_Win_If_There_Was_At_Least_One_Winner_And_One_Loser() приватный Метод

        public void It_Sets_The_WinnerType_To_Player_Win_If_There_Was_At_Least_One_Winner_And_One_Loser()
        {
            //--arrange
            var newlyCompletedPlayedGame = CreateValidNewlyCompletedGame();

            //--act
            autoMocker.ClassUnderTest.CreatePlayedGame(newlyCompletedPlayedGame, TransactionSource.WebApplication, currentUser);

            //--assert
            autoMocker.Get<IDataContext>().AssertWasCalled(mock => mock.Save(
                                                Arg<PlayedGame>.Matches(game => game.WinnerType == WinnerTypes.PlayerWin),
                                                Arg<ApplicationUser>.Is.Anything));
        }