private void SetupGamesForPlayer(int playerId, int numberofUniqueGamesToSetupPerWeight)
{
var playerGameResults = new List<PlayerGameResult>();
for (int i = 0; i < numberofUniqueGamesToSetupPerWeight; i++)
{
AddPlayerGameResult(
playerId,
playerGameResults,
i,
decimal.Subtract(WeightTierCalculator.BOARD_GAME_GEEK_WEIGHT_INCLUSIVE_LOWER_BOUND_FOR_EASY, (decimal).1));
AddPlayerGameResult(
playerId,
playerGameResults,
i,
WeightTierCalculator.BOARD_GAME_GEEK_WEIGHT_INCLUSIVE_LOWER_BOUND_FOR_EASY);
AddPlayerGameResult(
playerId,
playerGameResults,
i,
WeightTierCalculator.BOARD_GAME_GEEK_WEIGHT_INCLUSIVE_LOWER_BOUND_FOR_ADVANCED);
AddPlayerGameResult(
playerId,
playerGameResults,
i,
WeightTierCalculator.BOARD_GAME_GEEK_WEIGHT_INCLUSIVE_LOWER_BOUND_FOR_CHALLENGING);
AddPlayerGameResult(
playerId,
playerGameResults,
i,
WeightTierCalculator.BOARD_GAME_GEEK_WEIGHT_INCLUSIVE_LOWER_BOUND_FOR_HARDCORE);
}
_autoMocker.Get<IDataContext>().Expect(mock => mock.GetQueryable<PlayerGameResult>()).Return(playerGameResults.AsQueryable());
}