BusinessLogic.Tests.UnitTests.LogicTests.AchievementTests.DiceChuckerAchievementTests.SetupGamesForPlayer C# (CSharp) Метод

SetupGamesForPlayer() приватный Метод

private SetupGamesForPlayer ( int playerId, int numberofUniqueGamesToSetup ) : void
playerId int
numberofUniqueGamesToSetup int
Результат void
        private void SetupGamesForPlayer(int playerId, int numberofUniqueGamesToSetup)
        {
            var playerGameResults = new List<PlayerGameResult>();
            for (int j = 0; j < numberofUniqueGamesToSetup; j++)
            {
                playerGameResults.Add(
                    new PlayerGameResult
                    {
                        PlayerId = playerId,
                        PlayedGame = new PlayedGame
                        {
                            GameDefinitionId = j,
                            GameDefinition = new GameDefinition
                            {
                                BoardGameGeekGameDefinition = new BoardGameGeekGameDefinition
                                {
                                    Categories = new List<BoardGameGeekGameCategory>
                                    {
                                        new BoardGameGeekGameCategory
                                            {
                                                CategoryName = "Dice"
                                            }
                                        }
                                }
                            }

                        }
                    });
            }

            _autoMocker.Get<IDataContext>().Expect(mock => mock.GetQueryable<PlayerGameResult>()).Return(playerGameResults.AsQueryable());
        }
    }