BusinessLogic.Tests.UnitTests.JobsTests.BoardGameGeekBatchUpdateService.RefreshAllBoardGameGeekDataTests.ItRefreshesEveryExistingBoardGameGeekGameDefinition C# (CSharp) Метод

ItRefreshesEveryExistingBoardGameGeekGameDefinition() приватный Метод

private ItRefreshesEveryExistingBoardGameGeekGameDefinition ( ) : void
Результат void
        public void ItRefreshesEveryExistingBoardGameGeekGameDefinition()
        {
            //--arrange
            int expectedBoardGameGeekGameDefinitionId1 = 1;
            int expectedBoardGameGeekGameDefinitionId2 = 2;

            var allBoardGameGeekGameDefinitionsQueryable = new List<BoardGameGeekGameDefinition>
            {
                new BoardGameGeekGameDefinition
                {
                    Id = expectedBoardGameGeekGameDefinitionId1
                },
                new BoardGameGeekGameDefinition
                {
                    Id = expectedBoardGameGeekGameDefinitionId2
                }
            }.AsQueryable();
            _autoMocker.Get<IDataContext>().Expect(mock => mock.GetQueryable<BoardGameGeekGameDefinition>())
                .Return(allBoardGameGeekGameDefinitionsQueryable);
            var expectedBggGameDetails1 = new GameDetails
            {
                GameId = expectedBoardGameGeekGameDefinitionId1,
                AverageWeight = 1,
                Description = "some description 1",
                Thumbnail = "some thumbnail",
                MinPlayers = 3,
                MaxPlayers = 4,
                MinPlayTime = 5,
                MaxPlayTime = 6
            };
            _autoMocker.Get<IBoardGameGeekApiClient>().Expect(mock => mock.GetGameDetails(expectedBoardGameGeekGameDefinitionId1))
                       .Return(expectedBggGameDetails1);
            var expectedBggGameDetails2 = new GameDetails
            {
                GameId = expectedBoardGameGeekGameDefinitionId2,
                AverageWeight = 10,
                Description = "some description 2",
                Thumbnail = "some thumbnail",
                MinPlayers = 30,
                MaxPlayers = 40,
                MinPlayTime = 50,
                MaxPlayTime = 60
            };
            _autoMocker.Get<IBoardGameGeekApiClient>().Expect(mock => mock.GetGameDetails(expectedBoardGameGeekGameDefinitionId2))
                       .Return(expectedBggGameDetails2);

            //--act
            _autoMocker.ClassUnderTest.RefreshAllBoardGameGeekData();

            //--assert
            AssertBoardGameGeekGameDefinitionSaved(expectedBggGameDetails1);
            AssertBoardGameGeekGameDefinitionSaved(expectedBggGameDetails2);
        }