private BoardGameGeekGameDefinition CreateBGGGame(GameDetails gameToAdd)
{
var newRecord = new BoardGameGeekGameDefinition
{
Id = gameToAdd.GameId,
Name = gameToAdd.Name,
Thumbnail = gameToAdd.Thumbnail,
Image = gameToAdd.Image,
MaxPlayers = gameToAdd.MaxPlayers,
MinPlayers = gameToAdd.MinPlayers,
MaxPlayTime = gameToAdd.MaxPlayTime,
MinPlayTime = gameToAdd.MinPlayTime,
AverageWeight = gameToAdd.AverageWeight,
Description = gameToAdd.Description
};
_dataContext.Save(newRecord, new ApplicationUser());
return newRecord;
}