private static void AddDataRows(List<PlayedGameExportModel> playedGameExportModels, ExcelWorksheet worksheet)
{
for (int i = 0; i < playedGameExportModels.Count(); i++)
{
PlayedGameExportModel playedGameExportModel = playedGameExportModels[i];
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_PLAYED_GAME_ID].Value = playedGameExportModel.Id;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_DATE_PLAYED].Value = playedGameExportModel.DatePlayed;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_GAME_DEFINITION_ID].Value = playedGameExportModel.GameDefinitionId;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_GAME_DEFINITION_NAME].Value = playedGameExportModel.GameDefinitionName;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_BOARD_GAME_GEEK_OBJECT_ID].Value = playedGameExportModel.BoardGameGeekGameDefinitionId;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_GAMING_GROUP_ID].Value = playedGameExportModel.GamingGroupId;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_GAMING_GROUP_NAME].Value = playedGameExportModel.GamingGroupName;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_DATE_RECORDED].Value = playedGameExportModel.DateCreated;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_NOTES].Value = playedGameExportModel.Notes;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_NUMBER_OF_PLAYERS].Value = playedGameExportModel.NumberOfPlayers;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_WINNING_PLAYER_IDS].Value = playedGameExportModel.WinningPlayerIds;
worksheet.Cells[i + START_ROW_OF_NON_HEADER_DATA, INDEX_OF_WINNING_PLAYER_NAMES].Value = playedGameExportModel.WinningPlayerNames;
}
}