BulletCSharp.btSoftBody.appendAngularJoint C# (CSharp) Метод

appendAngularJoint() публичный Метод

public appendAngularJoint ( SWIGTYPE_p_btVector3 axis, SWIGTYPE_p_btRigidBody rigidBody ) : void
axis SWIGTYPE_p_btVector3
rigidBody SWIGTYPE_p_btRigidBody
Результат void
        public void appendAngularJoint(SWIGTYPE_p_btVector3 axis, SWIGTYPE_p_btRigidBody rigidBody)
        {
            BulletSoftBodyPINVOKE.btSoftBody_appendAngularJoint__SWIG_5(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(axis), SWIGTYPE_p_btRigidBody.getCPtr(rigidBody));
            if (BulletSoftBodyPINVOKE.SWIGPendingException.Pending) throw BulletSoftBodyPINVOKE.SWIGPendingException.Retrieve();
        }

Same methods

btSoftBody::appendAngularJoint ( SWIGTYPE_p_AJoint__Specs specs ) : void
btSoftBody::appendAngularJoint ( SWIGTYPE_p_AJoint__Specs specs, Body body ) : void
btSoftBody::appendAngularJoint ( SWIGTYPE_p_AJoint__Specs specs, Cluster body0, Body body1 ) : void
btSoftBody::appendAngularJoint ( SWIGTYPE_p_AJoint__Specs specs, btSoftBody body ) : void
btSoftBody::appendAngularJoint ( SWIGTYPE_p_btVector3 axis, Cluster body ) : void
btSoftBody::appendAngularJoint ( SWIGTYPE_p_btVector3 axis, btSoftBody softbody ) : void