public void getAngularLowerLimit(SWIGTYPE_p_btVector3 angularLower)
{
BulletDynamicsPINVOKE.btGeneric6DofConstraint_getAngularLowerLimit(swigCPtr, SWIGTYPE_p_btVector3.getCPtr(angularLower));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}