public void setMotorTargetInConstraintSpace(SWIGTYPE_p_btQuaternion q)
{
BulletDynamicsPINVOKE.btConeTwistConstraint_setMotorTargetInConstraintSpace(swigCPtr, SWIGTYPE_p_btQuaternion.getCPtr(q));
if (BulletDynamicsPINVOKE.SWIGPendingException.Pending) throw BulletDynamicsPINVOKE.SWIGPendingException.Retrieve();
}