public virtual SWIGTYPE_p_btPersistentManifold getNewManifold(btCollisionObject b0, btCollisionObject b1)
{
IntPtr cPtr = BulletCollisionPINVOKE.btCollisionDispatcher_getNewManifold(swigCPtr, btCollisionObject.getCPtr(b0), btCollisionObject.getCPtr(b1));
SWIGTYPE_p_btPersistentManifold ret = (cPtr == IntPtr.Zero) ? null : new SWIGTYPE_p_btPersistentManifold(cPtr, false);
return ret;
}