internal static HandleRef getCPtr(SWIGTYPE_p_btCollisionWorld obj) { return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr; }
public virtual void updateAction(SWIGTYPE_p_btCollisionWorld collisionWorld, float step) { BulletDynamicsPINVOKE.btRaycastVehicle_updateAction(swigCPtr, SWIGTYPE_p_btCollisionWorld.getCPtr(collisionWorld), step); }