BulletCSharp.BulletCollisionPINVOKE.btTriangleIndexVertexArray_getLockedVertexIndexBase__SWIG_0 C# (CSharp) Метод

btTriangleIndexVertexArray_getLockedVertexIndexBase__SWIG_0() приватный Метод

private btTriangleIndexVertexArray_getLockedVertexIndexBase__SWIG_0 ( HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, HandleRef jarg4, HandleRef jarg5, HandleRef jarg6, HandleRef jarg7, HandleRef jarg8, HandleRef jarg9, int jarg10 ) : void
jarg1 HandleRef
jarg2 HandleRef
jarg3 HandleRef
jarg4 HandleRef
jarg5 HandleRef
jarg6 HandleRef
jarg7 HandleRef
jarg8 HandleRef
jarg9 HandleRef
jarg10 int
Результат void
        public static extern void btTriangleIndexVertexArray_getLockedVertexIndexBase__SWIG_0(HandleRef jarg1, HandleRef jarg2, HandleRef jarg3, HandleRef jarg4, HandleRef jarg5, HandleRef jarg6, HandleRef jarg7, HandleRef jarg8, HandleRef jarg9, int jarg10);
BulletCollisionPINVOKE