Brunet.Symphony.LeafConnectionOverlord.LeafConnectionOverlord C# (CSharp) Метод

LeafConnectionOverlord() публичный Метод

public LeafConnectionOverlord ( Node local ) : System
local Node
Результат System
    public LeafConnectionOverlord(Node local)
    {
      _compensate = 0;
      _local = local;
      _linker = null;
      _sync = new object();
      _rnd = new Random( _local.GetHashCode()
                         ^ unchecked((int)DateTime.UtcNow.Ticks) );
      _default_retry_interval = new TimeSpan(0,0,0,0,10000);
      _current_retry_interval = new TimeSpan(0,0,0,0,10000);
      //We initialize at at year 1 to start with:
      _last_retry = DateTime.MinValue;
      _last_non_leaf_connection_event = DateTime.MinValue;
      _last_trim = DateTime.MinValue;
      /*
       * When a node is removed from the ConnectionTable,
       * we should check to see if we need to work to get a
       * replacement
       */
      lock(_sync) {
        local.ConnectionTable.DisconnectionEvent += this.CheckAndConnectHandler;
        local.ConnectionTable.ConnectionEvent += this.CheckAndConnectHandler;
        /**
         * Every heartbeat we check to see if we need to act
         */
        local.HeartBeatEvent += this.CheckAndConnectHandler;
      }
    }