Brunet.Services.MapReduce.MapReduceBoundedBroadcast.GenerateTree C# (CSharp) Метод

GenerateTree() публичный Метод

public GenerateTree ( Channel q, MapReduceArgs mr_args ) : void
q Brunet.Concurrent.Channel
mr_args MapReduceArgs
Результат void
    public override void GenerateTree(Channel q, MapReduceArgs mr_args)  
    {
      ArrayList gen_list = mr_args.GenArg as ArrayList;
      string start_range = gen_list[0] as string;
      AHAddress start_addr = (AHAddress) AddressParser.Parse(start_range);
      AHAddress end_addr;
      string end_range;
      /// If users do not specify an end range, this method understands 
      /// that users intend to broadcasting the whole range.
      /// Thus, the address of end range is set to (start_address - 2), 
      /// the farthest address from the start_addr.
      if (gen_list.Count < 2)  {
        BigInteger start_int = start_addr.ToBigInteger();
        BigInteger end_int = start_int -2;
        end_addr = new AHAddress(end_int);
        end_range = end_addr.ToString();
      }
      else {
        end_range = gen_list[1] as string;
        end_addr = (AHAddress) AddressParser.Parse(end_range);
      }
      Log("generating child tree, range start: {0}, range end: {1}.", start_range, end_range);
      //we are at the start node, here we go:
      ConnectionTable tab = _node.ConnectionTable;
      ConnectionList structs = tab.GetConnections(ConnectionType.Structured);
      List<MapReduceInfo> retval = new List<MapReduceInfo>();

      if (InRange(_this_addr, start_addr, end_addr)) {
        if (structs.Count > 0) {
          //make connection list in the range.
          //left connection list is a list of neighbors which are in the range (this node, end of range)
          //right connection list is a list of neighbors which are in the range (start of range, this node)
          Brunet.Collections.Pair<List<Connection>,List<Connection>> cons = GetConnectionInfo(_this_addr, start_addr, end_addr, structs);
          List<Connection> left_cons =  cons.First as List<Connection>;
          List<Connection> right_cons = cons.Second as List<Connection>;
          //PrintConnectionList(left_cons);
          //PrintConnectionList(right_cons);
          retval = GenerateTreeInRange(start_addr, end_addr, left_cons, true, mr_args);
          List<MapReduceInfo> ret_right = GenerateTreeInRange(start_addr, end_addr, right_cons, false, mr_args);
          retval.AddRange(ret_right);
        }
        else {  //this node is a leaf node.
          //MapReduceInfo mr_info = null;
          //retval.Add(mr_info);
          //Console.WriteLine("no connection in the range: return null info");
        }
      }
      else { // _node is out of range. Just pass it to the closest to the middle of range.
        retval = GenerateTreeOutRange(start_addr, end_addr, mr_args);
      }
      q.Enqueue( retval.ToArray());
    }