protected void Announce()
{
Channel queue = new Channel();
queue.EnqueueEvent += HandleGetInformation;
try {
ISender mcs = _node.IPHandler.CreateMulticastSender();
_rpc.Invoke(mcs, queue, "LocalCO.GetInformation");
}
catch(SendException) {
/*
* On planetlab, it is not uncommon to have a node that
* does not allow Multicast, and it will throw an exception
* here. We just ignore this information for now. If we don't
* the heartbeatevent in the node will not execute properly.
*/
}
}