Bricklayer.Server.NetworkManager.Global C# (CSharp) Метод

Global() публичный Метод

Sends a message to all players connected to the server
public Global ( IMessage gameMessage ) : void
gameMessage IMessage IMessage to send
Результат void
        public void Global(IMessage gameMessage)
        {
            NetServer.SendToAll(EncodeMessage(gameMessage), deliveryMethod); //Send
        }