Bricklayer.Server.Log.WriteBreak C# (CSharp) Метод

WriteBreak() публичный статический Метод

Writes a line break/new line to the console
public static WriteBreak ( ) : void
Результат void
        public static void WriteBreak()
        {
            Console.Write(Environment.NewLine);
        }

Usage Example

Пример #1
0
        /// <summary>
        /// Runs/Starts the server networking
        /// </summary>
        public void Run()
        {
            IO.LoadSettings(); //Load settings

            //Write a welcome message
            Log.Write(ConsoleColor.Yellow, "Bricklayer ");
            Log.WriteLine("Server started on port {0} with {1} max players.", Config.Port, Config.MaxPlayers);
            Log.WriteBreak();

            LoadPlugins();

            MsgHandler = new MessageHandler();
            NetManager = new NetworkManager(); //Create Networkmanager to handle networking, then start the server
            NetManager.Start(Config.Port, Config.MaxPlayers);

            //Create a PingListener to handle query requests from clients (to serve decription, players online, etc)
            PingListener = new PingListener(Config.Port);
            PingListener.Start();

            //Create a default map
            Maps = new List <Map>();
            IO.LoadMaps();
            //CreateMap("Main World", "A large world for anyone to play and\nbuild! [color:SkyBlue]--Join Now!--[/color]");

            Log.WriteLine(LogType.Server, "Waiting for new connections and updating world state...\n");
            MsgHandler.ProcessNetworkMessages(); //Process messages for the rest of eternity
        }