BrashMonkeySpriterGameTest.Game1.LoadContent C# (CSharp) Метод

LoadContent() защищенный Метод

LoadContent will be called once per game and is the place to load all of your content.
protected LoadContent ( ) : void
Результат void
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);

            m_character = Content.Load<CharacterModel>(@".\graphics\models\player").CreateAnimator("Player");
            m_character.ChangeAnimation("walk");

            // TODO: use this.Content to load your game content here
        }